Structure
Three tiers per day, each with a job.
Tier 1 is heavy low reps, Tier 2 is moderate volume, Tier 3 is accessory pump work. When a tier stalls, you shift its rep scheme before you deload.
Progression rule
Progress load; on a stall, move to smaller-rep stages.
Add load when the rep target across sets is met.
Push reps high before adding weight.
Program signals
Common mistakes
The graceful stall handling is the whole design.
Accessories build reps, not one-rep strength.
The tiers already balance the workload.
Related pages